﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace UniUI.ConsoleUI
{
    public interface IConsoleFocusControl : IConsoleKeyHandler, IConsoleControl
    {
        int CursorX { get; }
        int CursorY { get; }
        bool ShowCursor { get; }
        void GetFocus();
        void LostFocus();
        bool CanGetFocus { get; }
    }
}
